BF_Knuckle2
1 bonus
2 bStr,2;
3 bonus
4 bInt,1;
5 bonus2
6 bAddRace,RC_DemiHuman,95;
7 bonus2
8 bAddRace,RC_Player_Human,95;
9 bonus2
10 bVariableCastrate,"MO_EXTREMITYFIST",-25;
11 autobonus
12 "{
13 bonus2
14 bVariableCastrate,\"MO_EXTREMITYFIST\",-100;
15 }",50,6000,BF_WEAPON,"{
16 specialeffect2
17 EF_SUFFRAGIUM;
18 }";
19 bonus
20 bUnbreakableWeapon;