Toughen_Metal_Staff
1 bonus2
2 bSkillAtk,"WL_SOULEXPANSION",10;
3 bonus
4 bMatk,8*getrefine();
5 bonus
6 bMatk,7*(min(BaseLevel,150)/10);
7 if
8 (BaseJob
9 ==
10 JOB_SAGE)
11 {
12 bonus
13 bMatk,20;
14 }
15 if
16 (BaseJob
17 ==
18 JOB_WIZARD)
19 {
20 bonus
21 bMatk,15;
22 }