Illusion_Butcher
1 .@r
2 =
3 getrefine();
4 bonus
5 bLongAtkRate,2*(readparam(bStr)/15);
6 bonus
7 bBaseAtk,10*.@r;
8 if
9 (.@r
10 =
11 7)
12 {
13 bonus2
14 bSkillAtk,"RL_FIRE_RAIN",20;
15 if
16 (.@r
17 =
18 9)
19 {
20 bonus2
21 bSkillAtk,"RL_R_TRIP",15;
22 if
23 (.@r
24 =
25 11)
26 {
27 bonus2
28 bAddRace,RC_Brute,30;
29 bonus2
30 bAddRace,RC_Player_Doram,30;
31 bonus2
32 bAddRace,RC_Demon,30;
33 }
34 }
35 }