Wolf_Orb_Int_2
1 .@r
2 =
3 getrefine();
4 bonus
5 bInt,2;
6 if
7 (.@r
8 =7)
9 {
10 bonus
11 bInt,1;
12 if
13 (.@r
14 =9)
15 {
16 bonus
17 bInt,1;
18 if
19 (.@r
20 =11)
21 {
22 bonus2
23 bMagicAtkEle,Ele_All,1;
24 bonus
25 bInt,2;
26 }
27 }
28 }