Fur_Seal_Card
1 bonus
2 bFlee,3;
3 bonus
4 bHit,10;
5 if
6 (BaseClass
7 ==
8 Job_Acolyte)
9 {
10 bonus2
11 bCriticalAddRace,RC_Undead,9;
12 bonus2
13 bCriticalAddRace,RC_Demon,9;
14 }
| Monster | Drop Chance | Stealable | Level | Race | Element |
|---|---|---|---|---|---|
| Swift Seal | 0.05% | No | 47 | Brute | Lv 1 Water |
| Seal | 0.01% | No | 47 | Brute | Lv 1 Water |