Recovery_Drop
1 setarray
2 .@skills$,
3 "AL_HEAL",
4 "PR_SANCTUARY",
5 "AM_POTIONPITCHER",
6 "AB_HIGHNESSHEAL",
7 "AB_CHEAL";
8 for(
9 .@i
10 =
11 0;
12 .@i
13 getarraysize(.@skills$);
14 .@i++
15 )
16 {
17 bonus2
18 bSkillHeal,.@skills$
19 .@i
20 ,2;
21 bonus2
22 bSkillHeal2,.@skills$
23 .@i
24 ,2;
25 }
26 /*
27 TODO:
28 Depending
29 on
30 some
31 recovery
32 items
33 HP
34 recovery
35 amount
36 +
37 2%
38 */